Now that the NDA on the iPhone OS 3.0 SDK has been lifted (which happened much faster than what I thought it would take!) here’s my first contribution to the world of iPhone OS 3.0 open source code: sample code about how to use OpenGL ES 2.0 on the iPhone 3GS, something I announced in [...]
OpenGL ES 2.0 on iPhone OS 3.0
June
24,
2009
Open Source · iPhone
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